00:05.52 | DARKGuy | indeed |
00:07.40 | DARKGuy | theY4Kman, you on windows ? |
00:08.00 | theY4Kman | Nope |
00:08.21 | DARKGuy | and you know C++? :P |
00:08.27 | theY4Kman | I've got it on VM, though |
00:08.41 | theY4Kman | Yes, I do |
00:08.42 | DARKGuy | ah |
00:08.57 | DARKGuy | I'm having a small problem in adding the spritesheets back and I was wondering if you could help me xD |
00:09.18 | DARKGuy | its astupid segfault when setting a private class variable and I don't know why, it's a simple int :/ |
00:12.28 | DARKGuy | I was wondering if it was possible for you to checkout GP2D-new and try the spritesheets branch :P |
00:14.35 | theY4Kman | Playing TF2 :P |
00:14.45 | theY4Kman | Meh, they're being douchemuffins |
00:14.49 | DARKGuy | lol |
00:15.03 | theY4Kman | SVN? |
00:15.26 | DARKGuy | https://gamepower.svn.sourceforge.net/svnroot/gamepower/GP2D-new/branches/spritesheets |
00:19.51 | theY4Kman | Er...What exactly do I run? |
00:20.11 | theY4Kman | Oh, dur |
00:20.14 | DARKGuy | <PROTECTED> |
00:20.21 | DARKGuy | and running the test |
00:20.26 | DARKGuy | <3's automatic script |
00:20.35 | DARKGuy | the error is in spritesheets.cpp :( |
00:21.07 | theY4Kman | ... |
00:21.10 | theY4Kman | Fucking A. |
00:21.34 | DARKGuy | A o.o? |
00:21.41 | TheMaverick` | why not B? |
00:21.46 | DARKGuy | wtf. |
00:21.58 | theY4Kman | Gotta compile GP2D |
00:22.10 | DARKGuy | <PROTECTED> |
00:22.12 | DARKGuy | that does it all |
00:22.23 | DARKGuy | inside branches, not test. |
00:22.35 | theY4Kman | Yes, that totally gets me libgp2d.so :P |
00:22.48 | DARKGuy | run it as sudo |
00:22.52 | DARKGuy | so it can install the lib |
00:22.56 | DARKGuy | and do the rest |
00:23.03 | DARKGuy | you can delete everything with ./del.sh as sudo =) |
00:23.12 | theY4Kman | :O |
00:23.29 | theY4Kman | Err |
00:23.31 | theY4Kman | It works? |
00:23.49 | theY4Kman | How do you reproduce the error, then? |
00:24.24 | theY4Kman | oh! |
00:25.30 | adamorjames | yah! |
00:27.43 | DARKGuy | theY4Kman, edit spritesheets.cpp and uncomment the line after the segfault comment |
00:27.48 | DARKGuy | it simply goes poof and I have no idea why |
00:27.49 | DARKGuy | >.< |
00:27.58 | DARKGuy | I mean, hell, it shouldn't! |
00:28.00 | theY4Kman | I understood that when I said "oh!" |
00:28.04 | DARKGuy | oh |
00:28.04 | DARKGuy | :P |
00:28.54 | theY4Kman | I can't get it to segfault |
00:31.49 | theY4Kman | What I can get is... |
00:31.51 | theY4Kman | terminate called after throwing an instance of 'gp2d::GP2DException' |
00:31.51 | theY4Kman | <PROTECTED> |
00:31.53 | theY4Kman | :P |
00:32.13 | theY4Kman | And I'm sorry, but I don't feel up to sleuthing further |
00:39.56 | DARKGuy | o_O wtf.. |
00:40.07 | DARKGuy | you're doing do.sh ? |
00:40.11 | DARKGuy | or manually? |
00:44.41 | theY4Kman | Manually |
00:44.49 | theY4Kman | I had the wrong working dir |
00:44.58 | theY4Kman | Still no segfault |
00:49.33 | DARKGuy | :/ |
00:49.37 | DARKGuy | did you edit spritesheets.cpp ? |
00:49.53 | DARKGuy | try uncommenting all the whole GP2DSpriteSheet in the .cpp |
00:56.31 | theY4Kman | http://they4kman.ampaste.net/d7f5d811d |
00:56.40 | adamorjames | hmmmm? |
00:56.40 | theY4Kman | That's what I've got for spritesheets.cpp |
00:56.57 | adamorjames | theY4Kman and GP2D? NO WAY! |
00:57.17 | theY4Kman | I'm helping DARKGuy |
00:57.25 | theY4Kman | At least trying |
00:57.35 | theY4Kman | But it seems to be a singing frog =/ |
00:57.37 | DARKGuy | what theeeee |
00:57.40 | DARKGuy | XD |
00:57.43 | DARKGuy | no segfaults?! :S |
00:57.47 | DARKGuy | it says memory corruption on here |
00:57.49 | DARKGuy | and a segfault |
00:57.49 | DARKGuy | wtf. |
00:57.53 | DARKGuy | should I restart ? |
00:57.59 | theY4Kman | Running it with gdb? |
00:58.08 | DARKGuy | no |
00:58.09 | DARKGuy | without it |
00:58.14 | theY4Kman | Well, wtf. |
00:58.16 | adamorjames | that's what she said! |
00:58.24 | theY4Kman | lol |
01:03.01 | DARKGuy | huh |
01:03.05 | DARKGuy | I'll try restarting |
01:10.23 | adamorjames | theY4Kman: "Pandora Issues a "Call to Arms" to its Listeners" |
01:10.26 | adamorjames | theY4Kman: "Pandora Issues a "Call to Arms" to its Listeners" |
01:10.29 | adamorjames | theY4Kman: "Pandora Issues a "Call to Arms" to its Listeners" |
01:10.33 | adamorjames | Call your congressman |
01:10.38 | theY4Kman | I GOT IT THE FIRST TIME |
01:10.40 | theY4Kman | RARARARARA |
01:10.46 | theY4Kman | Where is that from? |
01:10.59 | adamorjames | theY4Kman: http://www.readwriteweb.com/archives/pandoras_issues_a_call_to_arms.php |
01:11.57 | adamorjames | "Call to Arms: "Please call your Congressperson right now and ask them to support H.R. 7084, the Webcaster Settlement Act of 2008 - and to not capitulate to pressure from the NAB. Congress is currently working extended hours, so even calls this evening and over the weekend should get answered."" |
01:14.22 | theY4Kman | :D |
01:15.02 | theY4Kman | http://www.visi.com/juan/congress/cgi-bin/newseek.cgi?site=ctc&state=fl |
01:15.09 | theY4Kman | Yes, call my congressmen XD |
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01:15.18 | *** mode/#iteam [+o DARKGuy] by ChanServ |
01:15.53 | theY4Kman | Florida has 27 fucking representatives |
01:16.24 | DARKGuy | wtf!! |
01:16.26 | DARKGuy | no more segfauls |
01:16.29 | DARKGuy | segfaults. |
01:16.30 | DARKGuy | :S |
01:16.31 | DARKGuy | wtfffffffffff. |
01:16.35 | theY4Kman | XD |
01:16.36 | DARKGuy | linux is so effing weird. |
01:17.07 | theY4Kman | no u |
01:17.32 | theY4Kman | I was talking to people yesterday |
01:17.33 | adamorjames | theY4Kman: call your congressperson |
01:17.44 | adamorjames | >:( |
01:17.47 | theY4Kman | :( |
01:17.50 | theY4Kman | FINE |
01:19.07 | theY4Kman | I'll call Vernon Gale Buchanan! |
01:19.13 | adamorjames | ya! |
01:19.57 | theY4Kman | BITCH |
01:19.59 | theY4Kman | Office Closed |
01:20.04 | adamorjames | :( |
01:20.11 | theY4Kman | NEXT |
01:20.14 | adamorjames | ya! |
01:20.59 | theY4Kman | Nobody's going to be there :( |
01:21.04 | theY4Kman | It's 9:20PM |
01:21.08 | adamorjames | ): |
01:22.43 | theY4Kman | wtf! |
01:22.46 | theY4Kman | They hung up on me! |
01:22.58 | theY4Kman | I called (202) 225 3121 |
01:23.15 | theY4Kman | They picked up, said "Blah blah blah", then hung up :( |
01:34.41 | adamorjames | :( |
01:45.37 | DARKGuy | haha |
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02:58.06 | adamormibbit | hm |
03:38.36 | theY4Kman | <PROTECTED> |
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05:03.15 | theY4Kman | Goddamn |
05:03.27 | theY4Kman | http://they4kman.kicks-ass.org/xchatisreallyfucked.png |
05:03.52 | theY4Kman | I can't read what you guys are saying |
05:04.04 | theY4Kman | I don't even know if you're getting these messages |
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05:07.33 | DARKGuy | wow. |
05:12.05 | theY4Kman | That's |
05:12.07 | theY4Kman | <PROTECTED> |
05:12.11 | theY4Kman | <PROTECTED> |
05:12.14 | theY4Kman | <PROTECTED> |
05:30.32 | antiyou | <PROTECTED> |
05:36.01 | DARKGuy | <PROTECTED> |
05:51.45 | antiyou | <PROTECTED> |
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12:39.28 | adamormibbit | theY4Kman:! |
12:39.28 | adamormibbit | i just woke up and my arm was numb and it felt like it was bigger than it was. I guess because |
12:39.28 | adamormibbit | <PROTECTED> |
12:39.28 | adamormibbit | and then my hand and the inner elbow spot felt like they were g2 lock up |
12:39.29 | adamormibbit | xD |
12:39.35 | adamormibbit | like contract |
12:39.47 | adamormibbit | crazy |
12:40.07 | adamormibbit | theY4Kman! |
12:44.02 | adamormibbit | I've had it happen b4 with my foot. It's happened a few times.. it contracted and my toes went down.. What it feels like... well of course there is pain.. <.< and it's odd not to have control of your voluntary muscles... yep |
12:47.58 | adamormibbit | I guess you call it a muscle spasm |
12:48.49 | adamormibbit | I never used to have muscle cramps/spasms |
12:48.53 | adamormibbit | >.> |
12:49.01 | adamormibbit | Tho it's been a while |
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13:07.20 | adamorjames__ | >.> |
13:07.20 | adamorjames__ | <.< |
13:32.19 | adamorjames__ | I fixed the disconnecting problem. |
13:32.35 | adamorjames__ | I have to use a different torrent client tho |
14:20.38 | theY4Kman | hi adamorjames______ |
14:25.37 | adamorjames__ | ... |
14:25.43 | *** mode/#iteam [+o adamorjames] by ChanServ |
15:20.29 | adamorjames | theY4Kman |
15:21.07 | adamorjames | theY4Kman |
15:29.25 | theY4Kman | wat |
15:31.45 | adamorjames | theY4Kman: You know where this came from? http://cgi.4chan.org/r/src/1222612585669.jpg |
15:32.35 | theY4Kman | LOL |
15:32.38 | theY4Kman | No, I don't |
15:33.41 | adamorjames | xD |
16:56.05 | adamorjames | so |
17:06.26 | adamorjames | I am trying out VLC 0.9.3 |
17:14.00 | adamorjames | segmentation fault.. |
17:14.01 | adamorjames | ... |
17:16.04 | adamorjames | VLC.. you disappoint me |
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17:46.52 | theY4Kman | lol |
17:47.09 | theY4Kman | I wrote my first Sieve of Eratosthenes program. Kinda sad. |
17:59.01 | adamorjames | o_O |
17:59.18 | adamorjames | haha? |
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18:55.57 | DARKGuy | o/ |
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19:37.46 | adamorjames | \o/ |
19:48.53 | adamorjames | heh? |
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20:25.49 | adamorjames | TheMaverick`: ?> |
20:25.50 | adamorjames | ? |
20:44.52 | Azzkikr | hai!!! |
20:45.09 | *** join/#iteam DARKGuy (n=DARKGuy@unaffiliated/darkguy) |
20:45.09 | *** mode/#iteam [+o DARKGuy] by ChanServ |
20:45.18 | Azzkikr | HAI |
20:45.21 | Azzkikr | O HAI |
20:45.23 | Azzkikr | HAI O |
20:45.28 | DARKGuy | o/ |
20:45.30 | DARKGuy | O HAI |
20:47.00 | DARKGuy | how goes it |
20:47.00 | DARKGuy | :D |
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20:51.44 | *** mode/#iteam [+o DARKGuy_] by ChanServ |
20:52.42 | Azzkikr | fiine |
20:52.45 | Azzkikr | u? |
20:53.01 | DARKGuy | theY4Kman!!!!!! |
20:53.06 | DARKGuy | Azzkikr, quite good thanks :P |
20:53.13 | Azzkikr | :D |
20:53.14 | DARKGuy | a bit frustrated yesterday >.< |
20:53.18 | Azzkikr | why? |
20:53.27 | DARKGuy | I tried to adapt doddi's spritesheet code |
20:53.41 | DARKGuy | but the old sprite/texture code is too different from this one |
20:54.04 | DARKGuy | adapting it is worse than trying to rewrite it |
20:54.10 | Azzkikr | aye |
20:55.20 | DARKGuy | how goes your findings on running GP2D in your EEEPC? :P |
20:55.25 | theY4Kman | hi darkguy |
20:55.59 | DARKGuy | hey theY4Kman |
20:56.01 | DARKGuy | how goes it |
20:56.03 | DARKGuy | oh, source guru? |
20:56.16 | theY4Kman | It goes well |
20:56.24 | DARKGuy | I'm glad |
20:56.30 | DARKGuy | I've got a source riddle for you to solve |
20:56.31 | DARKGuy | >:D |
20:56.39 | theY4Kman | Have you ever seen those Java applets that display sorting algorithms? |
20:56.44 | DARKGuy | o.o |
20:56.44 | Azzkikr | theY4Kman: yes |
20:56.45 | DARKGuy | nevee |
20:56.46 | theY4Kman | I'm writing that in Python |
20:56.46 | DARKGuy | never |
20:56.49 | Azzkikr | the really old examples |
20:56.53 | Azzkikr | bubble sort and shit |
20:56.53 | DARKGuy | but have you seen this bug? http://img89.imageshack.us/img89/9203/sadvk0.jpg :( |
20:57.05 | theY4Kman | DARKGuy: http://www.cs.ubc.ca/~harrison/Java/sorting-demo.html |
20:57.06 | Azzkikr | lighting bugs :D |
20:57.12 | DARKGuy | gotta love them :P |
20:57.15 | theY4Kman | Yes, I have |
20:57.22 | DARKGuy | do you know how to fix it? :( |
20:57.24 | DARKGuy | I'm getting it >.< |
20:57.29 | theY4Kman | Never fully understood why, so no :P |
20:57.42 | DARKGuy | damn ¬¬ |
20:58.28 | *** join/#iteam antiyou (n=antiyou@66-188-249-175.dhcp.eucl.wi.charter.com) |
20:58.49 | DARKGuy | installs java. |
20:58.51 | DARKGuy | hey antiyou |
20:58.56 | DARKGuy | have you seen dis bug? http://img89.imageshack.us/img89/9203/sadvk0.jpg |
20:59.02 | antiyou | hi |
20:59.27 | antiyou | what bug? |
20:59.32 | DARKGuy | like |
20:59.34 | DARKGuy | look at the image |
20:59.35 | DARKGuy | it's like |
20:59.36 | DARKGuy | unreal |
21:00.49 | adamorjames | tournament |
21:01.38 | DARKGuy | pff |
21:01.38 | Azzkikr | difference in the driver or something i guess |
21:01.39 | DARKGuy | xD |
21:01.45 | antiyou | i use to be a pro at UT 99 |
21:01.46 | Azzkikr | CS:S crashes often on wine with me |
21:01.53 | Azzkikr | I fucking own everybody in UT99 so stfu |
21:02.00 | antiyou | lies |
21:02.05 | Azzkikr | truths! |
21:02.22 | adamorjames | :O |
21:02.26 | antiyou | i use to play with the pros XD |
21:02.36 | adamorjames | that's what she said |
21:02.36 | antiyou | usually like every game i like |
21:02.40 | antiyou | usually join the best clans :P |
21:02.45 | Azzkikr | http://omgwtfbbq.nl/dump/dod_palermo0009.jpg |
21:03.05 | adamorjames | so DARKGuy |
21:03.05 | antiyou | rofl |
21:03.07 | antiyou | nice shoop |
21:03.11 | antiyou | see the pixels nub |
21:03.48 | DARKGuy | Hm. |
21:03.52 | DARKGuy | We should play UT99 once. |
21:03.53 | DARKGuy | I have it |
21:03.56 | DARKGuy | UT GOTY :P |
21:04.04 | Azzkikr | i still have it as original cd |
21:04.05 | antiyou | dont have it anymore |
21:04.15 | Azzkikr | ITS NO SHOP NUB |
21:04.17 | DARKGuy | azzkikr on DoD |
21:04.18 | DARKGuy | niice |
21:04.19 | Azzkikr | its a jpg wtf |
21:04.21 | adamorjames | DARKGuy: How is that spaceship gaming coming along? |
21:04.26 | Azzkikr | its not lossless |
21:04.27 | DARKGuy | nothing yet |
21:04.28 | DARKGuy | :D |
21:04.37 | adamorjames | DARKGuy: D: |
21:05.01 | Azzkikr | says the laziest person on the planet. |
21:05.20 | DARKGuy | haha |
21:05.50 | adamorjames | ? |
21:06.03 | adamorjames | I made some iteam art yesterday. |
21:06.05 | adamorjames | :O |
21:06.10 | adamorjames | I'm productive. |
21:08.11 | Azzkikr | nay |
21:08.30 | DARKGuy | c++ coding is what we really need right now |
21:08.35 | DARKGuy | few few few few few coders |
21:08.36 | DARKGuy | x.x |
21:08.36 | adamorjames | Azzkikr: wut? |
21:10.07 | Azzkikr | nut |
21:10.08 | adamorjames | DARKGuy: there is 3 or 4 coders how many more do you need!? would be 5 if theY4Kman would help... |
21:10.21 | DARKGuy | active coders? |
21:10.22 | DARKGuy | I mean |
21:10.35 | DARKGuy | the only ones developing are Azzkikr, KIAaze and me |
21:10.40 | DARKGuy | whenever we can |
21:10.43 | adamorjames | DARKGuy, KIAaze, Judo and Asskikr |
21:10.49 | DARKGuy | Judo too |
21:10.52 | DARKGuy | also, where is he |
21:10.52 | DARKGuy | :S |
21:11.32 | DARKGuy | we're actually _this_ close to have a good engine to redo iteam on |
21:12.06 | adamorjames | Umm, Judo got severely burned in an electrical fire near his dorm. |
21:12.11 | adamorjames | ): |
21:12.15 | DARKGuy | :S |
21:12.15 | DARKGuy | wtf |
21:12.17 | adamorjames | j/k |
21:12.19 | DARKGuy | really? :S |
21:12.20 | adamorjames | :P |
21:12.21 | DARKGuy | dude |
21:12.23 | Azzkikr | what |
21:12.28 | DARKGuy | kicks adamorjames in the nutz |
21:12.28 | adamorjames | the fuck |
21:12.28 | Azzkikr | fuckin hell |
21:12.30 | adamorjames | xDDDD |
21:12.43 | *** kick/#iteam [adamorjames!n=krpors@a62-251-82-134.adsl.xs4all.nl] by Azzkikr (NASTY JOKE! PAY YOUR FINE!) |
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21:13.02 | adamorjames | :D |
21:13.05 | theY4Kman | :O |
21:13.06 | Azzkikr | asshole lol |
21:13.49 | theY4Kman | And screw y'all. I ain't never gonna work fo' youz. |
21:14.14 | Azzkikr | ORLY |
21:14.21 | theY4Kman | yarly |
21:14.26 | Azzkikr | HOW IS BABBY FORMED |
21:14.31 | adamorjames | theY4Kman: Why? |
21:14.32 | theY4Kman | Nah-ah. |
21:14.44 | theY4Kman | adamorjames: It's lame. |
21:15.03 | theY4Kman | If I ever work on a game/engine, it's going to be 3D, or at least an FPS |
21:15.05 | DARKGuy | haha come on |
21:15.13 | DARKGuy | theY4Kman really helped me yesterday :P |
21:15.18 | DARKGuy | hey |
21:15.20 | DARKGuy | GP is gonna be 3D |
21:15.21 | DARKGuy | just now now :p |
21:15.26 | DARKGuy | *not now |
21:15.26 | adamorjames | DARKGuy: Once |
21:15.42 | adamorjames | <.< |
21:15.51 | theY4Kman | You're missing the part where it's 3D or an FPS |
21:16.07 | theY4Kman | Ya know, I just realized that I barely ever use my right index finger to type |
21:16.13 | theY4Kman | It kinda just hangs there |
21:16.27 | adamorjames | both of my middle fingers |
21:16.29 | adamorjames | :o |
21:16.35 | adamorjames | actually |
21:16.53 | adamorjames | my left index finger and my right middle finger |
21:16.53 | DARKGuy | same |
21:16.58 | adamorjames | o_o |
21:17.42 | theY4Kman | I've been thinking about taking off my keys and making this a colemak or dvorak layout |
21:17.49 | adamorjames | theY4Kman: done it |
21:17.50 | adamorjames | old |
21:17.54 | adamorjames | next! |
21:17.57 | theY4Kman | :( |
21:18.00 | theY4Kman | Was it better? |
21:18.03 | adamorjames | theY4Kman: nope |
21:18.05 | theY4Kman | Or just too much to learn? |
21:18.13 | DARKGuy | how many WPS do you have ? |
21:18.16 | DARKGuy | let's make a test |
21:18.16 | DARKGuy | :D |
21:18.19 | theY4Kman | Hmm |
21:18.30 | adamorjames | theY4Kman: my muscles in my fingers get thinking qwerty |
21:18.33 | theY4Kman | http://www.typeonline.co.uk/typingspeed.php |
21:18.37 | adamorjames | *kept |
21:18.39 | adamorjames | wtf |
21:18.47 | DARKGuy | lets see.. |
21:18.52 | DARKGuy | I'm starting! |
21:19.11 | theY4Kman | FUCK THAT SHIT |
21:19.25 | adamorjames | intense interest <-- wtf |
21:19.32 | adamorjames | trying to confuse me!?? |
21:19.40 | theY4Kman | I can't type fast when I try to |
21:19.47 | theY4Kman | I start to fail |
21:20.03 | theY4Kman | Make lots of typos |
21:20.07 | DARKGuy | Your speed was: 91wpm. |
21:20.07 | DARKGuy | You made 2 mistakes, your mistakes are shown in bold text: |
21:20.12 | DARKGuy | knoiw nat |
21:20.13 | adamorjames | almost identical words after one another are harder to notice... I want a refund |
21:20.13 | DARKGuy | Ha! |
21:20.30 | theY4Kman | I can't continue typing unless I fix my typos |
21:20.35 | adamorjames | me too |
21:20.37 | DARKGuy | 91 wpm ^_^! |
21:20.40 | theY4Kman | I can fix them mighty fast, so it's all good |
21:21.19 | DARKGuy | 91 wpm ^_^! |
21:21.21 | DARKGuy | pwn. |
21:21.22 | DARKGuy | 91 wpm ^_^! |
21:22.12 | adamorjames | DARKGuy: You must type a lot |
21:22.23 | DARKGuy | adamorjames, been typing since I was 5 |
21:22.24 | DARKGuy | :D |
21:22.32 | adamorjames | xD |
21:23.43 | DARKGuy | ahahahahaha |
21:23.45 | DARKGuy | Your speed was: 6077wpm. |
21:23.58 | DARKGuy | You made 100 mistakes |
21:24.11 | DARKGuy | I ctrl+v the same text :p |
21:24.12 | DARKGuy | xD |
21:25.28 | adamorjames | xD |
21:25.48 | adamorjames | DARKGuy: I'm guessing you use the homerow keys and crap |
21:26.04 | DARKGuy | homerow keys o.o? |
21:26.11 | theY4Kman | Kat_Fish> Y4k |
21:26.11 | theY4Kman | <Kat_Fish> Where the fuck is Judo |
21:26.11 | theY4Kman | <Kat_Fish> I need to rape him |
21:26.11 | theY4Kman | <theY4Kman> Died in an electrical fire outside his dorm |
21:26.24 | DARKGuy | wtf |
21:26.28 | Azzkikr | what the fuck is that speed test |
21:26.44 | Azzkikr | "yeah, lets put down words nobody fucking knows to test typing skills" |
21:26.51 | DARKGuy | it works |
21:26.55 | Azzkikr | fuck that |
21:27.03 | DARKGuy | well, gimme a good test then >:( |
21:27.06 | Azzkikr | I type normal sentences in normal english faster than this shit |
21:27.15 | Azzkikr | question-begging aphorisms |
21:27.17 | Azzkikr | what the fuck |
21:27.19 | DARKGuy | xD |
21:29.30 | adamorjames | lol |
21:29.43 | Azzkikr | I guess you'll type faster while knowing what you want to say, instead of copying incomprehensible words |
21:29.57 | Azzkikr | trust me |
21:31.06 | DARKGuy | that's true |
21:31.40 | Azzkikr | so DARKGuy |
21:31.50 | Azzkikr | if you need help with SDL + MSYS/MingW, I'm your guy :) |
21:32.08 | DARKGuy | :D |
21:32.09 | DARKGuy | indeed |
21:32.14 | DARKGuy | ... how did you do that? XD |
21:32.20 | Azzkikr | dunno |
21:32.26 | Azzkikr | well |
21:32.42 | Azzkikr | just took the sources, ./configure make make install everything |
21:32.45 | Azzkikr | including freetype2 |
21:32.53 | Azzkikr | since SDL_TTF depends on it |
21:32.56 | adamorjames | Azzkikr: What is your score? |
21:32.58 | DARKGuy | but you'll end up with tons of stuff |
21:33.04 | DARKGuy | weird files all over |
21:33.05 | Azzkikr | adamorjames: its was around 65 |
21:33.08 | adamorjames | ah |
21:33.12 | Azzkikr | DARKGuy: weird files? |
21:33.27 | Azzkikr | it installs headers and libraries in /bin /lib /include |
21:33.29 | Azzkikr | thats it |
21:33.43 | Azzkikr | and necessary binaries |
21:33.45 | Azzkikr | like sdl-config |
21:33.48 | Azzkikr | freetype-config |
21:33.49 | DARKGuy | I didn't know make install would work in mingw |
21:33.53 | Azzkikr | hell yeh! |
21:34.07 | Azzkikr | You just first have to install MingW, then MSYS |
21:34.21 | Azzkikr | the post install of MSYS will ask you where the MingW installation is, so it will 'sync' with it |
21:34.31 | Azzkikr | i.e. setting PATH variable correctly etc |
21:34.52 | Azzkikr | after starting MSYS you'll get a shell, where almost everything works |
21:35.02 | Azzkikr | ls, g++, rm, mv, cp, make you name it |
21:35.10 | antiyou | wanna touch penises |
21:35.15 | Azzkikr | .... |
21:35.18 | DARKGuy | Azzkikr, yeah that works |
21:35.27 | antiyou | rofl |
21:35.28 | DARKGuy | so you mean we can make a mingw installer for windows then? :D |
21:35.30 | DARKGuy | wtf antiyou |
21:35.36 | theY4Kman | ... |
21:35.48 | antiyou | right in the middle of a serious chat |
21:35.49 | theY4Kman | You guys suck at installers, eh? |
21:35.53 | Azzkikr | DARKGuy: yes, it is possible to package it all up into on .zip or something |
21:35.57 | antiyou | make a windows installer |
21:36.00 | antiyou | so i can try this beast out |
21:36.06 | theY4Kman | I remember Judo did once, and it never truly worked |
21:36.09 | Azzkikr | lol |
21:36.10 | DARKGuy | *cough* |
21:36.11 | Azzkikr | he rocks |
21:36.14 | DARKGuy | he does |
21:36.15 | antiyou | XD |
21:36.21 | DARKGuy | I made one too |
21:36.22 | DARKGuy | it sucked |
21:36.23 | *** join/#iteam Reines_ (i=Jamie@d048015.stir.ac.uk) |
21:36.25 | Azzkikr | lol |
21:36.37 | theY4Kman | Reines likes men |
21:36.52 | Azzkikr | theY4Kman likes small children |
21:36.59 | DARKGuy | pwnt. |
21:37.09 | DARKGuy | and theY4Kman likes Reines |
21:37.15 | *** join/#iteam Reines__ (n=Jamie@78.32.178.253) |
21:37.16 | theY4Kman | There's a difference between your joke and mine, Azzkikr |
21:37.20 | Azzkikr | ORLY |
21:37.25 | theY4Kman | Mine was false. |
21:37.33 | Azzkikr | Mine wasn't? |
21:37.34 | theY4Kman | surprise buttsecks antiyou |
21:37.49 | theY4Kman | RAPE |
21:37.50 | antiyou | fuck off Reines_ |
21:37.51 | theY4Kman | RAPE |
21:37.58 | antiyou | fuck off Reines_ |
21:38.15 | *** kick/#iteam [Reines_!n=krpors@a62-251-82-134.adsl.xs4all.nl] by Azzkikr (Azzkikr) |
21:38.19 | DARKGuy | thats not nice |
21:38.24 | Azzkikr | he's still there |
21:38.27 | Azzkikr | withouth an underscore tho |
21:38.35 | Azzkikr | s/withouth/without |
21:38.44 | Azzkikr | /s/withouth/without |
21:38.49 | Azzkikr | stupid ibot ! |
21:38.57 | Azzkikr | ibot: s/withouth/without |
21:39.00 | Azzkikr | ARGH |
21:39.12 | DARKGuy | hahaha |
21:40.44 | adamorjames | DARKGuy: How did you get such high wpm? "Your speed was: 6077wpm." |
21:41.05 | adamorjames | I tried typing gibberish and it only wnet to like 125.. hmm maybe I'll try faster |
21:41.09 | adamorjames | hmm |
21:41.13 | DARKGuy | haha |
21:41.16 | DARKGuy | I copied the text |
21:41.20 | DARKGuy | then ctrl+v it in the box below |
21:41.22 | DARKGuy | and clicked stop |
21:41.23 | DARKGuy | XD |
21:41.35 | adamorjames | ah ya |
21:44.06 | Azzkikr | yeah funny stuff :d |
21:44.31 | Azzkikr | PREFIX=/home/Alemar |
21:44.35 | Azzkikr | NO! |
21:45.13 | Azzkikr | im gonna DOD:S a bit |
21:45.14 | Azzkikr | bbl |
21:52.25 | DARKGuy | wtf.... |
21:52.31 | DARKGuy | you play DOD:S in eeepc?! |
21:52.38 | DARKGuy | that thing has an integrated video |
22:00.09 | adamorjames | ... |
22:13.08 | DARKGuy | Playing: [EPICA - Sancta Terra] length[4:21/4:57] |
22:13.59 | adamorjames | So, I've realized that I suck at typing. |
22:14.03 | adamorjames | ): |
22:14.28 | DARKGuy | haha |
22:14.33 | adamorjames | I don't know why.. |
22:14.41 | adamorjames | kind of annoying.. |
22:15.27 | adamorjames | Your speed was: 0wpm. |
22:15.29 | adamorjames | ): |
22:16.29 | DARKGuy | XD |
22:17.30 | adamorjames | Rly tho.. |
22:17.40 | adamorjames | I'm slower than Azzkikr which is sad |
22:17.58 | adamorjames | I should learn to type with all fingers.. |
22:18.31 | adamorjames | but that takes forever |
22:18.44 | adamorjames | I once did that in school and I never got good at it.. |
22:18.55 | adamorjames | Actually twice |
22:19.33 | adamorjames | HMMMMMMMMMMMMMMMMMMMMMMMM |
22:19.36 | DARKGuy | o.o |
22:19.46 | adamorjames | DARKGuy: You know of any good typing app for Linux? |
22:20.16 | DARKGuy | not really |
22:20.17 | DARKGuy | leafpad |
22:20.18 | DARKGuy | xD |
22:21.16 | adamorjames | "Tux Typing is a graphical, educational typing tutorial game staring Tux, the GNU /Linux Penguin." |
22:21.18 | adamorjames | xD |
22:21.42 | adamorjames | "TypeFast is a curses-based typing practice/tutoring" <-- more what I'm looking for |
22:27.42 | adamorjames | Klavaro |
22:38.40 | *** join/#iteam Chi0 (n=terrance@ip72-197-78-253.sd.sd.cox.net) |
22:54.59 | Azzkikr | i hate people |
22:55.21 | Azzkikr | DARKGuy: what gave the impression i was playing on eeepc? |
22:55.39 | DARKGuy | DOD:S doesn't work on WINE |
22:55.44 | DARKGuy | I think? |
22:55.49 | Azzkikr | i got a dual boot installation for that reason |
22:56.14 | Azzkikr | winxp + ooboontoo |
23:02.05 | Azzkikr | ya i know |
23:02.27 | adamorjames | Azzkikr: Why? |
23:02.33 | Azzkikr | why what, adamorjames ? |
23:02.40 | adamorjames | <Azzkikr> i hate people |
23:02.48 | Azzkikr | oh sorry yes, well |
23:02.57 | Azzkikr | playing DOD:S right, and I am very competitive |
23:03.02 | Azzkikr | I want to win, no matter what |
23:03.18 | adamorjames | Ah |
23:03.23 | adamorjames | wb Chi0 |
23:03.24 | Azzkikr | and all the people do, is instead of pushing forward and storming the front, is sit back and camp and getting owned |
23:03.32 | adamorjames | lol |
23:03.49 | Azzkikr | so i shout through the microphone all kinds of swearing |
23:03.55 | Azzkikr | cusswords your mother will not like |
23:04.01 | Azzkikr | but to no avail |
23:04.50 | adamorjames | :( |
23:05.31 | Azzkikr | ya, i know |
23:05.48 | DARKGuy | ahahahahahaha |
23:05.54 | Azzkikr | man lol, yesterday i had the same thing |
23:06.00 | Azzkikr | I nearly smashed my headset |
23:06.07 | DARKGuy | :| |
23:06.09 | DARKGuy | man |
23:06.10 | Azzkikr | :D |
23:06.12 | DARKGuy | it must be fun to play with you |
23:06.13 | DARKGuy | :D |
23:06.18 | DARKGuy | got CS:S? xD |
23:06.18 | Azzkikr | lol hell yeh :D |
23:06.22 | Azzkikr | ya, that too :D |
23:06.25 | DARKGuy | :D |
23:06.34 | adamorjames | DARKGuy y Azzkikr sitting in a tree |
23:06.36 | adamorjames | <.< |
23:06.38 | DARKGuy | we should play FPS one day ¬¬ |
23:06.43 | DARKGuy | FPS-ing in a tree |
23:06.57 | Azzkikr | ef pee ess ss i n g |
23:06.57 | adamorjames | DARKGuy: TODAY! |
23:07.02 | adamorjames | :P |
23:07.15 | Azzkikr | DARKGuy and Azzkikr sitting in a tree, F P S S I N G |
23:07.19 | Azzkikr | yeh, roxor |
23:07.47 | Azzkikr | no i just went to bed + lappy top |
23:08.05 | adamorjames | hm |
23:08.24 | DARKGuy | XD |
23:08.24 | DARKGuy | noice |
23:08.26 | DARKGuy | Nice |
23:08.40 | adamorjames | I feel like my mind is deteriorating. |
23:09.41 | Azzkikr | det... what? |
23:10.01 | adamorjames | wishes he could type fast. |
23:17.15 | Azzkikr | weee |
23:17.41 | Azzkikr | wha do spritesheets do? |
23:17.54 | Azzkikr | its just a sheet of sprites? grouped in one image? |
23:18.08 | DARKGuy | yup |
23:18.14 | Azzkikr | left to right only, or left to right to top to bottom? |
23:18.26 | DARKGuy | it can be both |
23:18.38 | DARKGuy | if the image is the same size height, you can divide it by 2, or 1 |
23:18.40 | Azzkikr | and is it tied to a sort order? |
23:18.42 | DARKGuy | 1 = left to right only |
23:18.52 | DARKGuy | it can either be forwards or backwards, no sorting |
23:19.00 | Azzkikr | hm k |
23:19.02 | DARKGuy | top to bottom and left to right |
23:19.40 | Azzkikr | shouldn't be too hard dividing them up, creating a surface and then a tex? |
23:20.04 | DARKGuy | doddi's code is clever though, I thought he grabbed a texture for each sprite. Instead, he uses calculations to get texture coordinates according to the sprite image # and draw the sprite using such coordinates instead of a texture by each spritesheet frame |
23:20.25 | DARKGuy | it isn't hard |
23:20.28 | DARKGuy | thing is animation |
23:20.32 | Azzkikr | hmm |
23:20.32 | DARKGuy | and modifying draw() |
23:20.45 | DARKGuy | like, say your spritesheet is 2x2 |
23:20.58 | DARKGuy | then each frame is 0,0 to width/2 and height/2 |
23:21.09 | Azzkikr | ya |
23:21.20 | DARKGuy | all you have to do is to store such coordinates and use them in draw() |
23:21.32 | Azzkikr | 0,0 - 1,1 and 1,0 - 2,2 |
23:21.35 | DARKGuy | and a function to increase (or decrease) image # |
23:21.37 | DARKGuy | correct! |
23:22.23 | Azzkikr | wouldn't it also work to create "sub-textures" of each sprite image in the sheet, and then do something clever using multiple GP2DSprites? |
23:22.46 | Azzkikr | then draw() would not have to be modified |
23:22.57 | Azzkikr | hmm |
23:23.07 | Azzkikr | interesting |
23:23.16 | adamorjames | wa? |
23:23.21 | DARKGuy | =| |
23:23.27 | DARKGuy | wouldn't that be very memory/CPU consuming ? |
23:24.38 | Azzkikr | why would it? |
23:24.53 | DARKGuy | dunno, I see it as very expensive |
23:24.54 | Azzkikr | the textures are loaded into the gpu already |
23:24.54 | DARKGuy | o.o |
23:24.54 | adamorjames | :o a throw-down |
23:24.56 | DARKGuy | oh |
23:25.00 | adamorjames | xD |
23:25.02 | Azzkikr | all you do is displaying them |
23:25.07 | DARKGuy | yes.. |
23:25.11 | DARKGuy | so what's the idea? |
23:25.26 | Azzkikr | not sure yet, but i was just thinking 'out loud' |
23:25.38 | adamorjames | "create "sub-textures" of each sprite image in the sheet" |
23:25.50 | Azzkikr | yeh, something like... |
23:26.17 | DARKGuy | hmm |
23:26.27 | Azzkikr | for each sprite entity in a spritesheet; create GP2DSprite with the 'cut out' surface |
23:26.28 | adamorjames | hmm |
23:26.58 | adamorjames | lol |
23:26.59 | Azzkikr | so with your previous example of the 2x2 spritesheet, you..... ok fuck it |
23:27.06 | adamorjames | xDDDDD |
23:27.07 | Azzkikr | go away then :D |
23:27.10 | Azzkikr | lol |
23:27.13 | *** join/#iteam DARKGuy (n=DARKGuy@unaffiliated/darkguy) |
23:27.13 | *** mode/#iteam [+o DARKGuy] by ChanServ |
23:27.17 | Azzkikr | ok... wb |
23:27.21 | Azzkikr | anyway |
23:27.26 | DARKGuy | ty x.x |
23:27.28 | DARKGuy | ? |
23:27.29 | adamorjames | DARKGuy: Look like your circuits got overloaded? |
23:27.33 | adamorjames | xD |
23:27.33 | DARKGuy | haha |
23:27.39 | Azzkikr | so with your previous example of the 2x2 spritesheet, you'll get two GP2DSprite objects |
23:27.58 | DARKGuy | but each gp2dsprite extends gp2dobject |
23:28.01 | Azzkikr | which will have to be displayed properly |
23:28.02 | DARKGuy | that would be duplicating a sprite |
23:28.12 | DARKGuy | and object stuff, and we're kinda doing nothing |
23:28.16 | Azzkikr | hm. |
23:28.23 | DARKGuy | imagine an animated sprite with 64 frames |
23:28.27 | DARKGuy | 64 sprites |
23:28.35 | DARKGuy | x.x |
23:28.37 | Azzkikr | YEH WHATS SO WRONG ABOUT THAT xD |
23:28.45 | DARKGuy | xD |
23:28.48 | Azzkikr | ok so forget that idea lol |
23:28.58 | adamorjames | oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo |
23:28.59 | DARKGuy | lol it was a good try |
23:29.01 | adamorjames | 64 |
23:29.04 | DARKGuy | I was thinking |
23:29.10 | Azzkikr | ok, perhaps some kind of GP2DAnimatedSprite |
23:29.14 | DARKGuy | why not to keep a structure with spritesheet coordinates ? |
23:29.20 | Azzkikr | yeah, works too |
23:29.23 | DARKGuy | and use them in draw() |
23:29.24 | Azzkikr | i think... |
23:29.48 | adamorjames | DARKGuy: no "to" |
23:29.58 | adamorjames | tch tch |
23:31.18 | Azzkikr | hmmm and i have to figure this stuff out with gp2dcamera |
23:31.37 | Azzkikr | i.e. multiple layers of camera's |
23:31.42 | DARKGuy | :| |
23:31.42 | DARKGuy | why?= |
23:31.48 | Azzkikr | I think I can figure out something clever |
23:31.49 | Azzkikr | well duh |
23:32.04 | Azzkikr | one for the game, one for the gui, one for [fill in what you need] |
23:32.20 | DARKGuy | oooh |
23:32.25 | DARKGuy | camera layers I get it |
23:32.26 | DARKGuy | yeah |
23:32.28 | DARKGuy | Hmm |
23:32.38 | DARKGuy | well you said you had the matrixes thing figured out no? |
23:32.48 | Azzkikr | yeah, but I have to integrate it into the main code |
23:33.04 | DARKGuy | its okay, if you can make me an example with some functions about it |
23:33.06 | DARKGuy | I'll integrate them |
23:33.15 | DARKGuy | if you want :P |
23:33.17 | Azzkikr | I think i will introduce in GP2DWindow something like useCamera(GP2DCamera*) |
23:33.22 | Azzkikr | and then err |
23:33.27 | Azzkikr | using pop and push there |
23:33.32 | Azzkikr | not sure |
23:33.38 | DARKGuy | hm |
23:33.42 | DARKGuy | gotta see how it works first |
23:33.45 | Azzkikr | aw shit its 1:34 a;readu |
23:33.46 | Azzkikr | already |
23:33.56 | DARKGuy | :( |
23:34.32 | Azzkikr | hmm I will check that stuff out tomorrow evening I hope |
23:34.42 | adamorjames | :)* |
23:34.54 | DARKGuy | hmm |
23:34.55 | DARKGuy | okay |
23:35.15 | Azzkikr | "An anonymous reader submits news of the million-laptop order from Venezuela of Intel's version of the kid-friendly laptop. The computers are produced in Portugal. " |
23:35.33 | DARKGuy | o_o |
23:36.30 | Azzkikr | slashdot :) |
23:37.32 | Azzkikr | anyway off to sleep lads |
23:37.50 | Azzkikr | wish I could spend more time in the nights, but im just too tired |
23:38.05 | Azzkikr | i could also emigrate of course to somewhere in your timezone |
23:38.11 | Azzkikr | xD |
23:40.21 | DARKGuy | XD! |
23:40.22 | DARKGuy | indeed |
23:40.23 | DARKGuy | its okay :P |
23:40.27 | DARKGuy | have a good nights sleep xD |
23:43.09 | theY4Kman | brb |
23:43.59 | *** join/#iteam theY4Kman (n=mevinkit@user-142ghlo.cable.mindspring.com) |
23:45.00 | adamorjames | theY4Kman! |
23:45.20 | theY4Kman | hi |
23:45.33 | theY4Kman | Trying to connect my calculator to linuxes. |
23:45.36 | theY4Kman | And failing |
23:45.40 | theY4Kman | What a bitch |
23:45.45 | adamorjames | theY4Kman! |
23:45.49 | theY4Kman | Fucking tilp |
23:45.55 | adamorjames | theY4Kman! |
23:46.01 | theY4Kman | ADAMWHOREFLAMES |
23:46.12 | adamorjames | ): |